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La Justice

Here's a third-year game designer's order for their end of year project.
This is an investigative game. The player embodies a man in a hotel where a murder takes place.
Here, the art nouveau justice card will serve as a clue to the player to progress in the plot, so there are several reminder to the game through the details on the map.
The heart and the sore on the chest, as well as the tears of blood, refers to the death of the victim.
The flowers are chrysanthemum (flowering tombs), arums (representation of the soul) and adonis (painful memory).
The sword is a “Glaive de loge” (weapon of the guardian of the door of the temple: "Couvreur" in a Masonic lodge, "Gardien" in a Rosicrucian / Martinist lodge, the clerk "Portier" in a church.)